Someone who truly loves tabletop wargaming is very likely enjoying the fact that we are in a golden age, spoiled for choice. It sometimes seems that new tabletop wargames from every period are seeing daylight every day. No matter what you’re into, you probably have a favorite game that you’re thinking about even while reading this paragraph.
Something that hasn’t become easier is getting everyone together at the same time, in the same place to play said games. Even when you do, you have to make sure that you have the right mini, or go sorting through the pile of chits, lay out a map on a sufficiently large table, and when everything’s done you have to pack it all right back up. If you want to play a particularly large game that takes all weekend – well, forget about it. Especially if you’re an adult with a family and possibly pets who like to jump up on tables.
Enter the digital tabletop.
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There have been efforts to provide a virtual tabletop for wargamers just about as long as people have been writing game environments for computers, which was probably the second thing after Lotus 1-2-3. Many of them have been specifically tied to individual games and faithfully emulated those rules to allow people to play them.
In recent years, we’ve seen a number of digital tabletops be very successful. Roll20 is big among role-playing gamers. Vassal is a classic when it comes to tabletop wargaming. And as of mid-2015 we had a new contender on the field: Tabletop Simulator.
What is Tabletop Simulator? How does it compare to Vassal in terms of experience? Why would you want to use TS in the first place? How are other people using it?
Let’s work through this one at a time.
What is Tabletop Simulator?
Berserk Games, creators of TS, have a pretty succinct description of what the platform is and is intended to do:
Create your own original games, import custom assets, automate games with scripting, set up complete RPG dungeons, manipulate the physics, create hinges & joints, and of course flip the table when you are losing the game. All with an easy to use system integrated with Steam Workshop. You can do anything you want in Tabletop Simulator. The possibilities are endless!
They go on to drop some bullets which they think are the real selling points of the system.
- Endless Games
- Create Games
- Fun For All Ages
- VR Support
For the most part, you are almost never going to see or need a system which actually has a physics model, hinges and joints (unless you’re putting together one of those hinged measuring sticks that some wargames use), and you probably shouldn’t flip the table on a whim. What you get is an actual table, however, and when you put things on the table they act like… well, putting things on the table.
Vassalization
Not surprisingly, Vassal has been around a lot longer than TS. Originally released in 2003, it is a free, open-source, cross-platform solution for playing, very specifically, tabletop wargames with a focus on board games and wargames that don’t necessarily need 3D environments.
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There are thousands of available modules for Vassal, making use of the built-in scripting language and engine to drive a portion of the mechanics.
Vassal has to make some careful choices when it comes to presentation. Being a cross-platform Java-based engine, all the presentation is going to be top down, 2D. If that’s all you need, this will do the job.
Why TS?
If Vassal has been around much longer, has the advantage of cross-platform play, and has a ton of modules available to allow and facilitate thousands of games, why would you choose Tabletop Simulator, which costs actual money?
That is a really good question.
The most obvious answer is “because TS creates a fully 3D environment which is a lot more immersive and allows play in which you stack tokens/miniatures/terrain in order to represent certain mechanics.” But that’s really dry.
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A better answer might be:
“Because it’s fun, and really damn pretty. Being able to virtually pick up dice, shake them around, and roll them in front of your friends is fun. Having miniatures which actually look like miniatures is fun. Having terrain that looks like terrain is fun.”
On top of that TS is cross-platform for the most part, running on Windows, Mac OS, and the Steam box, along with compatibility with both the HTC Vive and the Oculus Rift. It has its own voice solution built right in, if you don’t have a Discord server that your friends hang out on already. And the price is often right, especially if you can catch it during one of the frequent 50% off sales when it comes down to $10 USD a seat.
Familiar DLC
If that doesn’t quite float your boat, You can buy fully playable, fully scripted modules for TS straight off of the Steam Workshop. These are all fully tested, fully endorsed, and fully supported and come with everything you need to set-up a ‘virtual’ version of your favourite game.
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If you don’t necessarily need that level of support, however, there is a lot more material available in the workshop for free with somewhat less official status.
Lock ‘N Load Starter Kit Tabletop Edition
An easy first example: Do you love Lock’n Load hex-based wargames? There is an official but lightly supported module which provides all the tools that you might need to play your favorite LNL game right inside TS.
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Twilight Imperium IV
If you’re willing to step off of the domain of the officially licensed, you can play Twilight Imperium 4th Edition with the errata in a virtual space.
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Is it sanctioned? No. Is it available? Oh yes. And frankly I can’t think of a better gateway drug to playing complex space wargames on the tabletop than actually getting to play TI4 with other people in a shared space. Plus, you don’t have to shell out all that money for the physical box.
Advanced Squad Leader
Nothing beats the classics – and when we talk about classic tabletop wargames, we absolutely have to talk about what gave rise to Vassal in the first place: The granddaddy of complicated tabletop wargaming, Advanced Squad Leader.
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Dice, maps, introductory scenarios – you have everything in the first Starter Kit, and in the description they give a link to where you can buy the actual ASL rules and expansions for yourself.
Bits and Bobs
But what if there’s nothing out right now for your favourite wargame? What if all you really want to do is throw some terrain on a table, whip out some dice, and play whatever game that you want with your friends, old-school?
You don’t need mechanical support, you don’t need integration, you just want to play a game. Well…
Terrain
Because the engine provides the ability for you to upload and use your own terrain, your own models, your own maps, you have effectively infinite options for putting your wargaming table together.
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Dice
You can’t play most games without a good set of dice. Again, the ability to upload your own models means that you (and everybody else) are limited only by your imagination.
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Need a 30 sided die with one through three replaced with pictures of giant flaming eyeballs? No problem. There are even tools which will help you create those images and get them onto the model for play.
What does it look like in motion?
If you’re anything like me, you’ve been burned by tools in the past. Lots of things have excellent descriptions but when you sit down to use them, they just don’t work, or they work in a way that isn’t comfortable for you or they simply don’t live up to the hype. It happens all the time.
We don’t recommend you buy anything without having seen someone else actually playing it or actually using the tool. You want to know TS works, how it feels, and how it can be part of the experience for wargaming on the digital tabletop.
Luckily, YouTube is surprisingly busy with TS content.
Warhammer 40k - Kill Team
While writing this article, I took a few moments to simply go search the Tube to see what people were playing and streaming, and immediately was struck by a live demo of the new Warhammer 40k — Kill Team skirmish game, and it served as both a demo of TS and exposure to Games Workshop’s new product. That’s a solid win no matter which side of that you’re interested in.
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5150: Hammer & Anvil
Video isn’t the only way to see how TS can be used, because we don’t always play wargames with friends. Sometimes the solo experience is really what you want. In those situations, it can be just as helpful or useful to see the digital tabletop used for illustrative purposes as well as the game platform that you use to play the game.
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If you’ve ever wanted to blog about your favorite tabletop wargame and really kind of fretted about how you can make the illustrations look good for the audience you’re trying to reach, TS can help you out. It’s easy to make your own tokens and chits, terrain is available everywhere, you can draw your own maps, and if you’re a blogger who’s writing about tabletop wargames a tool that can make it easier to present turn by turn gaming is absolutely invaluable.
Terminus
If you’ve never given pause as to whether or not a digital tabletop for playing wargames and boardgames could be useful to you, we hope we’ve left you with some food for thought.
Tabletop Simulator is a strong option for tabletop wargaming for anyone with a modern computer. The graphics are a nice bonus, the interface is intuitive, and there’s a great range of official and unofficial modules for you to try out. VASSAL’s low-frills simplicity will always keep it in our hearts and minds (especially for hex & counter games), but there’s no harm in wanting a little bit more.
Alexander is one of Wargamer.com's brand new contributors - we're reaching out to people through-out the digital wargaming community and offering them a platform to talk about their passions and expertise in war games.